Dive into the details of iOS 11: Is Apple still detail-oriented?
(Ryan Lau, hackernoon) »Few days ago, Apple had their fall special event at Steve Jobs Theater located inside Apple Park, unveiling the all screen iPhone X, and later pushing iOS 11 GM to beta testers, which is going out officially next week. I updated my phone as soon as I got the push of iOS 11 GM.
Since WWDC in June, I’ve been a beta tester for iOS 11 which has been through an intensive summer of incremental updates. With my 4.7 inch iPhone 7 and iOS 11 GM at hand, there still exist quite a lot of unfinished feeling of Beta software. As a designer, I can’t help writing about my feelings.
I’m writing this to help people with realizing many details requiring further polishes, who hopefully includes folks at Apple and can push forward with changes to improve those details.
The unfinished feeling in iOS 11 mostly comes from UI and animation. UI elements in iOS are quite inconsistent, mixing a variety of UI elements, which might look quite similar but introduce a disconnected feeling for UX. The inconsistency of those elements majorly stems from those UI element updated in iOS 11, such as Large Title and new Search Bar. In my opinion, those newly introduced elements, which might be unfamiliar and new even to Apple engineers, have caused many inconsistent UI experience in iOS 11.«